Black Desert Online Ps4

пятница 24 апреляadmin

Black Desert Online did reasonably well before it launched on Steam, but since its release on Valve's platform the game's playerbase has exploded far past what anyone would have anticipated. Today's BDO is bustling, active, and full of fresh players just now learning the ropes.

With the game being one of the few buy-to-play MMORPGs on the market today, there's one reasonable question any prospective buyer wants answered, and that is whether or not BDO has a subscription.

Black Desert Online is a game developed by Pearl Abyss, a Korean company, and licensed for Oceania, North America and part of Europe by Kakao Games Europe B.V. Latest on twitter Tweets by BDONews.

The answer to this question is yes, but it's not mandatory.

Black Desert Online has an optional monthly subscription in the form of Value Packs in the Pearl Shop, the game's cash shop. Value Packs grant some very welcome benefits that make your time with the game much easier, but you can certainly enjoy it without investing in one.

What's in a Value Pack?

Whether you intend to get one or not, you probably should know what benefits the packs grant so you know what's available to you in the future (and what other players are running around with).

Let's break down what each of these actually means:

  • Inventory expansion 16 slots: Inventory space becomes your most valuable resource in BDO and 16 extra slots is very welcome
  • Storage expansion 16 slots: Storage space is just as valuable as inventory
  • Combat/Skill/Life/Horse EXP +10%: Any action you take that garners EXP will give 10% more than without with Value Pack, and your horses level faster as well
  • Distant Node investment: This is the biggest quality of life improvement in the pack, as you will no longer have to go directly to a node to invest in it. It costs energy but it's a massive time saver
  • Max Weight Limit +100 LT: More weight means you can carry more items and money (which has a weight of its own) at a time, making this useful
  • 30% bonus to the Marketplace sales collection amount: This essentially equates to making 30% more off your Marketplace sales, which is a pretty significant boost (but Pearl items are exempt)
  • Unlimited use of Merv's Palette: Merv's Palette is a 1,000 Pearl item in the Pearl Shop that allows you to freely dye equipment with a wide array of colors, and without the use of Bleach
  • Unlimited Beauty Salon: You can change your characters' looks on a whim without fee throughout the duration of the Value Pack

This all sounds really good if you've been playing the game a while, and once you have these benefits it's hard to go back (especially the Node investment).

How much do Value Packs cost?

You can buy Value Packs either through the Pearl Shop using Pearls or through the Marketplace using your in-game money.

Value Pack (30 Days) costs 1,500 Pearls and Value Pack (90 days) costs 4,500 Pearls. As every 1,000 Pearls equates almost directly to $10 USD, that makes 30 days cost$15 and 90 dayscost $45.

But that's not all! As you can buy and sell Value Pack (30 Days) in the Marketplace, you could simply save up in-game and buy one that way.

People can sell them for between 8,041,090 and 9,828,000 silver on the Marketplace. That may seem like a ton, but silver isn't too hard to amass if you know what you're doing.

If your decision to buy Black Desert Online is based on whether it has a subscription or not, hopefully this information on the game's Value Packs makes that decision a little easier.

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If you want to make the rest of the game easier as well, check out the rest of our Black Desert Online guides for even more tips.

All jokes aside, Black Desert is a pretty popular MMO that has been around since 2015, making its way from Korea (where developer Pearl Abyss is based) to several regions around the world. Just in the past year, Black Desert has made its way to consoles, hitting the Xbox first and launching for PlayStation 4 this summer. While I’ve been aware of Black Desert for some time, especially its famous character customization suite, it wasn’t until I got to spend some time with the PS4 version that I was able to dive in. Black Desert’s appeal is immediately apparent, as the legends of its customization depth are mostly true. Being an action-based MMO also helps it stand out among its genre peers. However, general performance issues, bland storytelling, and bizarre limitations make Black Desert more of a curiosity than a priority.

Looking the Part

Black Desert has a lot going for it. This game looks and feels like a big deal, and it presents itself as such. The title screen is accompanied by a booming, high fantasy-flavored score that lets you know people have been spending money on this bad boy for years. Once you jump in, there are a few red flags. The whole UI feels creaky and dated, with text and iconography that are way too small to easily digest, a running theme throughout Black Desert. It is also, at least on a standard, launch PS4, a little sluggish to navigate. Of course, these issues take a brief backseat when you start to create a character, although they are replaced by a new issue that’s a bit more awkward than some game jank.

Despite how customizable your character’s body, face, and hair are, their actual class is restricted by gender. This is odd for several reasons, besides the obvious. One, it totally contradicts what is ostensibly one of Black Desert‘s key features. It’s great that I can mess with multiple sets of hair sliders, but when the options for things like base appearance and body type are cut so drastically compared to nearly any other game with a character creation suite, it stands out. Plus, the way the classes are divided is based on some pretty outdated RPG stereotypes, so being unable to give a dude a bow or a lady a sword is like when your grandpa starts yearning for the “good old days” because he saw a woman driving a car. Just sayin’.

Going Through the Motions

Once you get dropped down into the Black Desert world, it doesn’t take long to realize storytelling isn’t going to be a focus here. There is a story, something about warring factions, a strange supernatural resource, and your character being possessed by an evil cloud with red eyes and sharp teeth. Most of the story is told via blocks of tiny text crammed into small spaces, and I found myself clicking through it without really reading or trying to retain it before long. There’s only so many hours you can spend caring about why you’re committing goblin genocide when it’s clear the people writing didn’t care much either. There are cutscenes, but they’re as muddled and janky as the rest of the game.

Despite all the jank, which shows in your character’s weird, jerky running animations, regular frame rate dips, and fuzzy textures, Black Desert does have a fascinating core gameplay system. The loop is what you’d expect for a MMO that is free to play in most regions–although it is “buy to play” here–so don’t expect more than chasing waypoints, running errands for NPCs, and slaughtering dozens of weak mobs for not enough experience points. While that part is as boilerplate as it comes (and frankly that’s what you sign up for most of the time with MMOs, even the good ones), Black Desert’s combat rejects the usual MMO style of managing skill bars and cooldowns, in favor of real-time, combo-oriented action. There are still some cooldowns, though; just not for everything.

Devil May Grind Skill Points

Black Desert handles like a third-person shooter, with the right stick moving the camera and your aim, even when you’re swinging a melee weapon around. Attacking involves various combinations of triggers and bumpers, directional inputs, and sometimes the occasional circle button. As a warrior, I used various kinds of sword swings, but also utilized my shield and even some kicks and grappling. Everything seems to bleed together as long as you have the meter you need for the juicier skills, and there’s even a dodge roll with invincibility frames. When you hit enemies they even have hitstun-like animations, although they still seem to operate on a timer for attacks.

That said it seems like you can cancel basic moves into dodge rolls, so it’s pretty easy to stay out of trouble if you’re comfortable with action games, as long as the frame rate behaves. Naturally, it behaves the least during boss fights, which are already designed to soak up tons of damage. Since on paper Black Desert seems more skill-based than it may actually be, having to guzzle healing potions when I don’t feel like I’m really messing up much is more frustrating than it should be. While it was fun to mindlessly try out all my moves on mobs, I had a much harder time enjoying boss encounters. To be fair, there is text to suggest partying up is the ideal way to take bosses on, and that follows considering the genre here. But the UI is just a pain to mess around with and navigate that I was more interested in grinding ahead a few more levels to outpace the boss instead. Especially since there were already performance issues playing by myself.

To its credit, Black Desert has plenty of content baked in. There’s PVP, which makes a ton of sense for such an active combat system. A shop full of cosmetics fuels the free to play (ish) aspect of the title, but it’s all stuff you sort of paste over your regular equipment so it doesn’t intrude on the gameplay. You’re essentially paying for skins, which seems reasonable enough. You can also buy pets, which provide passive boosts. But they have to be fed and can die, which seems a lot less consumer-friendly compared to the costumes. The boosts are marginal however, and I never felt pressured to have one (although I was able to start with a couple thanks to preorder bonuses).

That last paragraph was messy on purpose, because it represents what it feels like to engage with Black Desert. There are neat bits and pieces here, but it all feels messy and undercooked, especially on my current hardware. Perhaps Black Desert looks and runs better on beefier hardware, but on my standard PS4 it neither looked good nor ran smoothly. I found a lot to like about the combat, especially since learning new skills had an immediate impact on the play. But due to the jank and unavoidable MMO-ness of everything, the action ultimately felt more shallow than it was presented. As someone who generally enjoys mindless grinding, there was some comfort in making my way through Black Desert’s massive landscape. But when there are other options that feel more polished, thoughtful, and creative, it’s hard to recommend Black Desert unless the absence of a subscription fee is a key factor.

Black Desert Online Ps4

Black Desert review code provided by publisher. Version 1.01 reviewed on a Standard PS4. For more information on scoring please see our Review Policy.

6.0
  • Character customization is super detailed
  • Action combat feels unique for a MMO
  • Tons of content and variety
  • Gender-locked classes
  • Performance and visuals aren't great and can hamper gameplay
  • Boring storytelling
  • UI is a dumpster fire