Warshift Cheats
This is prototype of new combat avatar on which I'm working now: ‘T-Raptor’ – heavy assault drone. The most universal unit in WARSHIFT that has the most diverse set of abilities and weapons (energy, artillery, rocket and even melee). Oct 19, 2016 WARSHIFT is a unique mix of Action, RTS, RPG gameplay elements that forms an innovative game genre. You can collect resources, build base, manage armies, and then come down to keep the enemies at.
Now after a restart (and game reinstall, it's been a while) This is what my table looks like. Step 1[edit]When looking for health I prefer to decrease it with falls so I don't get killed unexpectedly, but mostly we will need to decrease and increase the player health to find the value so make sure to have some Elixirs (first aid kits) to replenish your health. Now let's find a good place to start.
So lets start with planing, now some games use integers for health but most, newer, games use floating points. So we don't miss any thing let's use the All scan option, but I tend to change to settings as needed for any scan with type All. To check the settings, on the Cheat Engine main form click Edit then select settings.
Note: Some steps are glossed over, if more details for scaning are need please see:
Step 2[edit]Now with my found addresses down to 66, I fill my health, and start looking for nice round numbers that look good. So here I have some 4 byte values at 70, floats at 1, and some doubles at 100. Now I am guessing that the floats with values of 1 are just for the displayed health meter, and there really is no good reason to use doubles for player health. So lets freeze the 4 byte values, and test. Now when I tested my meter decreased, but I was unable to fill it so I am thinking that the health address is one of these. We could even hack the display value just for appearances, but an injection script can set the at just the right time to fix the display issue so let's just keep going for now (but you may want to test or hold on the the rest of the address for later).
Step 3[edit]Now that we have the player health address, lets see what accesses this address. Now let's look at some numbers. Here we can see that the player health has an offset of +344 and uses the base address stored in the player coordinates hook.
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Hint: It is in the same structure as health, oxygen, and coordinates.
Links[edit]
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