3D Out Run
Out Run / Outrun (アウトラン) is a very important game in the history of SEGA, released back in 1986 on arcades and later ported to various. Filament Run-out Sensor: The Filament Run-Out Sensor is designed for those who are looking to print intensively jobs and large object prints, fearlessly. Eliminate the risk of unfinished prints and the waste of half-used filament spools. The Filament Run-Out Sensor monitors your filament and prevents unfinished prints and “air printing”.
Out Run is one of those games that was a must-play in the arcades back in the 1980s, a time when the arcade was -the- place to play the best games. Of course these days it is home alternatives which dominate in players’ hearts.
Since the 80s there have been many remakes and sequels of Out Run on a variety of consoles, but there were those who felt that they didn’t match to the original game. The original arcade had a 3D mode which, due to its technology, was extremely difficulty to replicate on the home consoles (though props to the Master System version for managing a version in conjunction with its SEGAScope 3D Glasses). For these reasons among others SEGA and M2, as part of their 3D Classics range, have added Outrun to their 3D re-masters list.
The Out Run 3D logo
The basic layout of Out Run is straightforward ; race against an ever decreasing time limit through five courses, avoiding traffic and obstacles on the edge of the road in order to arrive at the finish line. A junction at the end of each course throws up a quick left or right route decision on the player. The outcome sees the road transform into a different location depending, culminating in five different endings. Like Super Hang On (another 80s SEGA arcade hit) there are no rivals to beat ; just you and your girlfriend on the open road traveling through different areas. The controls are simple ; you steer and drift through corners and avoid crashing into obstacles or other traffic on the road. A cool feature of this version is that the game can be controlled by either buttons or the touchscreen. Further additions include the ability to change the severity of the time deadline
The presentation of Out Run 3D shows demonstrates that M2 are excellent at re-mastering these games. In addition to keeping it faithful to the arcade original, they have made some improvements like giving it a 60 frames per seconds (fps), as opposed to the 30 fps rate found in the original. The 3D effect generally works very well in this game, although it can be distracting when travelling at high speeds so best to keep it on 2D if you’re focusing on those turns.
The touch screen controls are an interesting addition to the classic controls
There are five songs to choose from, three which will be familiar to players plus two exclusive tracks which were added using the original sound hardware when making the remaster so they feel like they were part of the original game. Despite the 3DS not having the best speakers, the songs still sound great.
When you finish routes, you get to unlock certain features such as better drifting, higher speed and these can be toggled on and off via the touchscreen. This adds something new to the game and changes the pace and strategy of how you play.
A feature that would have been great to add to 3D Out Run is an online leaderboard, as this game is popular for those wanting to get and brag about high scores. Another thing some people may notice is that the Ferrari logo has been changed to a generic logo due to licensing issues, which is sad to see as many saw Ferrari and Outrun as synonymous with each other.
Conclusion:
This version of Out Run is by far the closest experience you will get to playing it in the arcade on a home console, and the ability to play it on the go helps as well. Samurai siege conquest map. The game is quite challenging on its default difficulty, but that can make the player more determined to experiment with different routes in other to reach the finish line.
Pros:
- Great Soundtrack
- Beautiful presentation, especially in 3D
- Simple gameplay
Project eden brett battles. Cons:
- No online leaderboards
Final Score 9/10
- Official site : https://www.nintendo.co.uk/Games/Nintendo-3DS-download-software/3D-Out-Run–974911.html
Out Run / Outrun (アウトラン) is a very important game in the history of SEGA, released back in 1986 on arcades and later ported to various consoles. Out Run was a massive success for SEGA, selling over 20,000 cabinets worldwide in its year of release. Almost 30 years later, we get a brand new port on 3DS with 3D Out Run. Is this port worth your time? Well, let’s talk about that…
If you have never played Out Run (shame on you) it would be classified as a ‘driving game’, at least thats what creator Yu Suzuki calls it. The game has you taking the reigns of a Ferrari Testarossa as you drive cross country with your only opponent being the ticking clock; you are accompanied by your beautiful girlfriend as you traverse through beaches, deserts and other eye dropping scenery. The game tries to recreate the experiences of traveling and having a lot of branching paths really gives it this unique effect.
One of the biggest selling points for the game (outside of its cabinet) was the amazing soundtrack by Hiroshi Kawaguchi, at this point the soundtrack has become a classic. Due to the limitations at the time, the original arcade game only featured four tracks upon release and each chosen track was truly amazing. Nothing puts a smile on my face like listening to ‘Passing Breeze‘ as I race for the best time and then getting to the name entry screen to listen to ‘Last Wave’, which seems to invoke a strange feeling of nostalgia. Its strange considering I didn’t get into Out Run games until the franchise was over a decade old. I guess it just goes to show you how timeless the soundtrack really is.
Out Run was a follow-up to AM2’s Hang-On and just like the game it used the Super Scaler engine to allow objects to get bigger as the player moved the vehicle forward, but this game really took it to the next level. Unlike the previous games by the company, this one had 15 places the user could drive through all having their own unique look. From beautiful sunsets, to bright blue skies and everything in-between.
3D Out Run preserves the beautiful art assets that made us all fall in love with the original arcade game and expands on it. Unlike M2’s last release, 3D Fantasy Zone: Opa-Opa Bros, this game supports wide screen which takes up most of the 3DS screen and looks flawless. But much like other ports the game has an array of options for the display from the original 4:3 aspect ratio to even replicate the arcade cabinet. The arcade replication is actually a bit interesting, take for example if you try to emulate the deluxe cabinet the screen will turn sort of how the arcade cabinet turned in real life. All this attention to detail is one of the big reasons why 3D Out Run is a fantastic release.
While I’ve stated before that I not a huge fan of playing in 3D mode on the 3DS, this game takes really good advantage of it by really adding depth, it especially looks awesome when you pass a lot of scaling objects at high speed. While I still prefer playing in 2D, the 3D in this game is really well done and a great extra feature. The game also stayed true to the arcade game’s sound, which you can read about in greater detail on SEGA’s translated interviews with the team. But what does it mean for the player? It means accurate sound, from car sound effects to the low-fi sounding announcer, it all sounds like you are playing the actual arcade cabinet and I wouldn’t have it any other way. The game comes with all 4 tracks composed by Hiroshi Kawaguchi and includes two new tracks exclusively for this game’s release which are titled Cruising Line and Camino a mi Amor. These new tracks are fantastic additions to the already amazing (but short) soundtrack of the original arcade game.
The start menu gives you the track layout, allowing you to toggle and see what each place is like before going there and also displays your best times (if you have passed through that direction), allowing users to easily see their progress. There are five unlockables in this game and the only way to get them is to complete each of the five paths. The first four unlockables are actually car upgrades that not only change the color of your car but also adds some tuning like driving off the road without slowing down or higher top speeds. Since the game runs at a silky smooth 60fps (opposed to the arcade game that ran at 30fps), the last unlockable is ‘arcade mode’ which features 30fps and 4:3 aspect ratio.
I think other setting options, like giving you more time or even lower the difficulty that removes traffic adds something new to the game. Don’t get me wrong, I love perfecting my driving skills and working on beating the clock while I dodge traffic. But sometimes you just want to drive without worrying about the annoying traffic, you just want to drive, enjoy the incredible art design and fantastic soundtrack. Its a much more relaxing experience. Its nice that this game gives the user the option of experiencing the game this way.
This is the best official home port of Out Run to date, beating out the Sega Saturn. This game not only features silky smooth 60fps, it also has widescreen support and new musical tracks. The new unlockables not only change the way your car looks but also how you play the game. Having the ability to remove traffic and increase time gives you a new, more relaxing way of playing and enjoying the game. Personally, I can’t recommend this version of the game enough, it goes beyond and above the call for a handheld arcade port. Not to mention its only costs $5.99. Yep, its a steal.
Positive:
- Runs better than arcade
- Fantastic art design
- Amazing soundtrack with 2 new great songs
- A ton of extra settings
Negative
- No online leaderboards
“This is the best official home port of Out Run to date!”
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