Guitar Hero Arcade Manual

четверг 09 апреляadmin

Bridget fonda 2019. Activision Guitar Hero Instruction Manual. Wireless kramer striker controller for playstation 2 system.

1.46CEC 07/23/10
----------------
- Same as 1.36CEC w/os 8.8
- support Optiplex 740 and Optiplex 580
- Fixes 220GT BSOD
1.42 01/11/10
-------------
- fix infinite record reboot issue
1.41 12/31/09
-------------
- fix the Virgo/Allah mis-interpretation
1.37 12/9/09
------------
- add monitor detection to OS/boot script
- fix test menu indexing
1.36CEC 11/19/09
----------------
- Removed song disable from test menu
- Removed quick continue
1.35CEC 11/10/09
----------------
- fix finished games audit
- fix boot timer initialization
- remove reference to dip switches
1.33CEC 10/14/09
-----------------
- First build of CEC branch
- Continue screen is moved up on beginner/easy on single player
- CEC branch now no longer checks DIP switches, CEC mode is on by default
- dip menus and messages removed
- CEC default coinage changed to their preferences
1.35 09/29/09
-------------
- Fixed song fade out messages on difficulty select screen
- Lowered default high scores
- Fixed a bug where setting the video delay resulted in a hang
- Changed some of the text that shows up on the difficulty select screen
- Fixed a bug where the 'POW' graphic didn't show up on calibration
1.33 09/24/09
-------------
- Changed default audio delay from 130ms to 115ms
- reorganized test menus
- Add warning for premium songs with fading enabled
1.31 09/14/09
-------------
- Fix to the uncompleted audit output
- fix easy, medium fadeouts
- Failsafe check for credits in in attract
1.30 08/27/09
-------------
- fix continue pricing coming off a multiplayer game
- Changed debug boot message to show how many credits the game has
- cec games played on beg, easy or med fade after 1:00, 1:15, and 1:30
- default high scores for beg easy and med have been dropped
1.28 08/31/09
-------------
- clear name field correctly going into name entry
- fix menu/preview music after beginner game
- fix free non-strumming chord hit after note hitin beginner mode
- Fix bug with default name in high score continue being incorrectly filled
1.27 08/12/09
-------------
- fix right player's lefty flip info on a single player continue
- can block other songs as well with family mode activated
- fix factory restore issue with family mode song activation
- restart input checking if dropped
- end songs after 60 seconds in family mode 2
- decrease the default high scores in beginner mode
- only fade out early if all players in beginner mode in multiplayer
- fix name entry cursor
1.26 08/04/09
-------------
- option to set serial number moved to test menu
- autovolume defaults to off when selecting reset on the adjustment screen
- yank coin count from attract
1.25 07/30/09
-------------
- Default auto volume adjust is now off
- Bootup check for dongle seeding is disabled
- Small fix to output information on watchdog config checks
1.24 07/21/09
-------------
- all screens support the keypad where valid
- replace loading screen with hst screen in single player
- beginner mode players can now enter their high scores after a game
- change out the green text on the in-game beginner/no fail banner
- remove repear in family mode
- the disable songs menu no longer highlights anything in family mode
- add unit serial number to lifetime credit count in attract
- reduced bog in budokan
- tweak volume auto adjustment
1.23 07/09/09
-------------
- double the integration time considered for automatic volume increases
- hold both blue fret buttons to show the current volume adjustment
- fix display of attract mode volume in volume settings screen
- add volume adjustment test to diagnostics menu
- bump volume adjustment resolution
- volume test screen has been reworked to use new computation
- removed audio cue from video lag calibration
- rig the video calibrator to accept negative values as well
1.19 07/01/09
-------------
- hit orange on both guitars in attract for lifetime coin count
- added a box on volume screen showing the current volume base
- volume value now gets reset immediately when volume is changed
- keypad supported in all login screens for entering names or numbers
- added a vu meter to the volume screen in test mode
- changed interval to retry a watchdog check to a minute
- no fail mode added to adjustments
- add bigger better banners to beginner mode during gameplay
- add same banners and longer description to the tutorial screen
- add beginner mode blurb in attract mode detailed tutorial
- add separate pricing for continues in the adjustment screen
1.16 06/09/09
-------------
- lefty flip state is carried over on continue
- tweaked legend positions on the audits screen
- axed the free game stuff for winning a faceoff
- continue screen lamps
- Audit added to track if the I/O board is dropped
1.15 06/03/09
-------------
- fix multiple button graphic glitch in beginner mode
- fix sustain graphic glitch in beginner mode
- properly jump to serial entry screen if an invalid or unset serial is
seen on the dongle during boot up
- add watchdog status to test menu
1.14 05/27/09
-------------
- keypad support, switchtest added
- fix cursor in name entry when last name was censored
- end game, continue/free game picks the actual winner now
- strum doesn't trigger in switch test if guitar is disabled
- Fix bug where two matings cause a guitar to appear to be on both sides
- watchdog delay decreased
- version info now correctly grabbed from dongle
- reduce health loss, bump free time in beginner mode
1.13 05/19/09
-------------
- add beginner mode
- add a continue screen, retains character info, difficulty, name, etc
- add a shadow to the countdown timer
- tally coins directly on dongle for rev share
- add dongle serial numbers and serial entry screen
- add free game option for faceoff winners
1.12 05/13/09
-------------
- revise volume system to 20 point scale
- doubled save memory
- Added db to the volume adjust screen
1.11 05/05/09
-------------
- added family mode message to the adjustment screen
- fix hst name sizing issue
- add family mode 2 (cec) with alternate setlist
- tweak loading screen messages
- fix Casey/Judy/Hell removal with dip switch 2 on
1.09 04/30/09
-------------
- fix volume display
- remove Same Old Song and Dance in family mode
1.08 04/23/09
-------------
- restrict hst name entry to A-Z, 0-9, and 'space'
- rix randomization issue
- fix camera effect crash
- bumped up the options for coinage to 16 units
- save in background heading back to attract after game
- Added check for strum so that input won't get displayed on switch test
- pushed 'going down for maintenance' message to front
- JAMMA I/O board will reconnect after detachment
- tweak watchdog check on boot
- fixed graphics bug in song disable when only 1 or 2 were available/tier
- added red orange and blue specific lamp tests
- added a column of explicit ONs and OFFs to the dip switch test
- remove Hell, Judy, and Casey from family mode
- added some instructions to the dip switch menu
- bonus credit counter no longer clears when active credits is back at 0
- update to i/o board redetection
- Increased the length of time before the I/O board is seen as missing
- Fixed I/O board detection post watchdog reboot on an Optiplex
1.05 03/31/09
-------------
- service dongle support finalized
- implemented the dip switch test
- turned song disabling back on
- turned bonus credits on, defaults to disabled
- Updated fretboard firmware version check
- Added a check/message if the I/O board is missing on boot
- clear audio lag, video lag on factory restore
- FMOD version displayed on test menu
- Fret board firmware and hardware versions are also now correctly
determined and displayed on the test menu
- Version string added to first page of audits
- DIP switch screens and dis. mode enable via DIP switches
1.04 03/24/09
-------------
- disabled the song disabling and bonus credit system
- fix presave in multiplayer
- Fix bug where timer for the instructions in a 2p game wouldn't expire
- Fix of highway lag due to FMOD update
- Increased grace period for loss for all difficulty levels
1.02 03/23/09
-------------
- Lefty flip messages updated
- 'disable songs' disabled
- disable blue and orange fret button input in attract
- add notion of bonus credits
- rework of the coin audits to remove confusion regarding bill counting and
coins vs. credits, also added bonus credits paid out
- bill pulse adjustment removed
- reversed the order on the adjustment values so hitting up on the strum bar
or volume will now increase the value and vice versa
- reset the display timer on the number of active credits when a coin drop
is detected
- reduced the default volumes to old values
- added a periodic update so timers and coin data etc update while the
screen is active
- re-enabled song disabling in the test menu
- fix coin audit reset
- properly reset tilt and lamp settings after a factory restore
- update fmod to version 4.16
- remove save delay heading into multiplayer game
- correctly catch used credits from second player
- properly check & recheck watchdog during game startup
- add konami sound effect to logo screen
- fix demo song fadeout timing
1.00 03/16/09
-------------
- Bass boosted in song data
1.46CEC 07/23/10
----------------
- Same as 1.36CEC w/os 8.8
- support Optiplex 740 and Optiplex 580
- Fixes 220GT BSOD
1.42 01/11/10
-------------
- fix infinite record reboot issue
1.41 12/31/09
-------------
- fix the Virgo/Allah mis-interpretation
1.37 12/9/09
------------
- add monitor detection to OS/boot script
- fix test menu indexing
1.36CEC 11/19/09
----------------
- Removed song disable from test menu
- Removed quick continue
1.35CEC 11/10/09
----------------
- fix finished games audit
- fix boot timer initialization
- remove reference to dip switches
1.33CEC 10/14/09
-----------------
- First build of CEC branch
- Continue screen is moved up on beginner/easy on single player
- CEC branch now no longer checks DIP switches, CEC mode is on by default
- dip menus and messages removed
- CEC default coinage changed to their preferences
1.35 09/29/09
-------------
- Fixed song fade out messages on difficulty select screen
- Lowered default high scores
- Fixed a bug where setting the video delay resulted in a hang
- Changed some of the text that shows up on the difficulty select screen
- Fixed a bug where the 'POW' graphic didn't show up on calibration
1.33 09/24/09
-------------
- Changed default audio delay from 130ms to 115ms
- reorganized test menus
- Add warning for premium songs with fading enabled
1.31 09/14/09
-------------
- Fix to the uncompleted audit output
- fix easy, medium fadeouts
- Failsafe check for credits in in attract
1.30 08/27/09
-------------
- fix continue pricing coming off a multiplayer game
- Changed debug boot message to show how many credits the game has
- cec games played on beg, easy or med fade after 1:00, 1:15, and 1:30
- default high scores for beg easy and med have been dropped
1.28 08/31/09
-------------
- clear name field correctly going into name entry
- fix menu/preview music after beginner game
- fix free non-strumming chord hit after note hitin beginner mode
- Fix bug with default name in high score continue being incorrectly filled
1.27 08/12/09
-------------
- fix right player's lefty flip info on a single player continue
- can block other songs as well with family mode activated
- fix factory restore issue with family mode song activation
- restart input checking if dropped
- end songs after 60 seconds in family mode 2
- decrease the default high scores in beginner mode
- only fade out early if all players in beginner mode in multiplayer
- fix name entry cursor
1.26 08/04/09
-------------
- option to set serial number moved to test menu
- autovolume defaults to off when selecting reset on the adjustment screen
- yank coin count from attract
1.25 07/30/09
-------------
- Default auto volume adjust is now off
- Bootup check for dongle seeding is disabled
- Small fix to output information on watchdog config checks
1.24 07/21/09
-------------
- all screens support the keypad where valid
- replace loading screen with hst screen in single player
- beginner mode players can now enter their high scores after a game
- change out the green text on the in-game beginner/no fail banner
- remove repear in family mode
- the disable songs menu no longer highlights anything in family mode
- add unit serial number to lifetime credit count in attract
- reduced bog in budokan
- tweak volume auto adjustment
1.23 07/09/09
-------------
- double the integration time considered for automatic volume increases
- hold both blue fret buttons to show the current volume adjustment
- fix display of attract mode volume in volume settings screen
- add volume adjustment test to diagnostics menu
- bump volume adjustment resolution
- volume test screen has been reworked to use new computation
- removed audio cue from video lag calibration
- rig the video calibrator to accept negative values as well
1.19 07/01/09
-------------
- hit orange on both guitars in attract for lifetime coin count
- added a box on volume screen showing the current volume base
- volume value now gets reset immediately when volume is changed
- keypad supported in all login screens for entering names or numbers
- added a vu meter to the volume screen in test mode
- changed interval to retry a watchdog check to a minute
- no fail mode added to adjustments
- add bigger better banners to beginner mode during gameplay
- add same banners and longer description to the tutorial screen
- add beginner mode blurb in attract mode detailed tutorial
- add separate pricing for continues in the adjustment screen
1.16 06/09/09
-------------
- lefty flip state is carried over on continue
- tweaked legend positions on the audits screen
- axed the free game stuff for winning a faceoff
- continue screen lamps
- Audit added to track if the I/O board is dropped
1.15 06/03/09
-------------
- fix multiple button graphic glitch in beginner mode
- fix sustain graphic glitch in beginner mode
- properly jump to serial entry screen if an invalid or unset serial is
seen on the dongle during boot up
- add watchdog status to test menu
1.14 05/27/09
-------------
- keypad support, switchtest added
- fix cursor in name entry when last name was censored
- end game, continue/free game picks the actual winner now
- strum doesn't trigger in switch test if guitar is disabled
- Fix bug where two matings cause a guitar to appear to be on both sides
- watchdog delay decreased
- version info now correctly grabbed from dongle
- reduce health loss, bump free time in beginner mode
1.13 05/19/09
-------------
- add beginner mode
- add a continue screen, retains character info, difficulty, name, etc
- add a shadow to the countdown timer
- tally coins directly on dongle for rev share
- add dongle serial numbers and serial entry screen
- add free game option for faceoff winners
1.12 05/13/09
-------------
- revise volume system to 20 point scale
- doubled save memory
- Added db to the volume adjust screen
1.11 05/05/09
-------------
- added family mode message to the adjustment screen
- fix hst name sizing issue
- add family mode 2 (cec) with alternate setlist
- tweak loading screen messages
- fix Casey/Judy/Hell removal with dip switch 2 on
1.09 04/30/09
-------------
- fix volume display
- remove Same Old Song and Dance in family mode
1.08 04/23/09
-------------
- restrict hst name entry to A-Z, 0-9, and 'space'
- rix randomization issue
- fix camera effect crash
- bumped up the options for coinage to 16 units
- save in background heading back to attract after game
- Added check for strum so that input won't get displayed on switch test
- pushed 'going down for maintenance' message to front
- JAMMA I/O board will reconnect after detachment
- tweak watchdog check on boot
- fixed graphics bug in song disable when only 1 or 2 were available/tier
- added red orange and blue specific lamp tests
- added a column of explicit ONs and OFFs to the dip switch test
- remove Hell, Judy, and Casey from family mode
- added some instructions to the dip switch menu
- bonus credit counter no longer clears when active credits is back at 0
- update to i/o board redetection
- Increased the length of time before the I/O board is seen as missing
- Fixed I/O board detection post watchdog reboot on an Optiplex
1.05 03/31/09
-------------
- service dongle support finalized
- implemented the dip switch test
- turned song disabling back on
- turned bonus credits on, defaults to disabled
- Updated fretboard firmware version check
- Added a check/message if the I/O board is missing on boot
- clear audio lag, video lag on factory restore
- FMOD version displayed on test menu
- Fret board firmware and hardware versions are also now correctly
determined and displayed on the test menu
- Version string added to first page of audits
- DIP switch screens and dis. mode enable via DIP switches
1.04 03/24/09
-------------
- disabled the song disabling and bonus credit system
- fix presave in multiplayer
- Fix bug where timer for the instructions in a 2p game wouldn't expire
- Fix of highway lag due to FMOD update
- Increased grace period for loss for all difficulty levels
1.02 03/23/09
-------------
- Lefty flip messages updated
- 'disable songs' disabled
- disable blue and orange fret button input in attract
- add notion of bonus credits
- rework of the coin audits to remove confusion regarding bill counting and
coins vs. credits, also added bonus credits paid out
- bill pulse adjustment removed
- reversed the order on the adjustment values so hitting up on the strum bar
or volume will now increase the value and vice versa
- reset the display timer on the number of active credits when a coin drop
is detected
- reduced the default volumes to old values
- added a periodic update so timers and coin data etc update while the
screen is active
- re-enabled song disabling in the test menu
- fix coin audit reset
- properly reset tilt and lamp settings after a factory restore
- update fmod to version 4.16
- remove save delay heading into multiplayer game
- correctly catch used credits from second player
- properly check & recheck watchdog during game startup
- add konami sound effect to logo screen
- fix demo song fadeout timing
1.00 03/16/09
-------------
- Bass boosted in song data